Theocidal, Teaser (2026)

This project was created through my Minor of Development of Visual Storytelling. I worked with a group as a Writer, Producer, Editor, Sound Designer and (VFX) Animator in the production phase.

I joined the group later, so most designs were created and the story was already in motion. As a second Writer on the team I tried to fix some plot-holes, create a fun dialogue and make the presentation stronger. Feeling the dynamic of our story in every detail. 

As a Producer I looked at the schedules, worked on Theocidal on social media and send out emails for voice actors, composers, etc. 

Editor and Sound Designer walked hand in hand with each other, I timed everything and made the sound follow the rhythm. For me sound has a major role in any form of film. You can say so much with just sound.

The role of Animator is a role everybody took, all help was needed for this ambitious 5 week animation project. I did some stuff here and there but my hard work can be found in the elements, like water and fire. Seen in my other animations as well, motion is something I like to work on. Smoothness in animation or bringing more detail to non-character things is a big intrest of mine.